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  1. 1 de dic. de 2022 · Chronicles of Riddick and The Darkness director Jens Andersson has joined MachineGames to lead design on its Indiana Jones game, he’s confirmed to VGC. Andersson will act as design director on the title and work in parallel with creative director Axel Torvenius – who was previously art director for the Wolfenstein games – and ...

  2. 1 de dic. de 2022 · Jens Andersson, lead designer on Starbreeze Studios' acclaimed shooters The Darkness and Chronicles of Riddick: Escape from Butcher Bay, has joined Wolfenstein developer...

  3. 19 de ene. de 2024 · "La idea primordial de nuestro juego es poneros en la piel de un héroe emblemático" explicó el Design Director Jens Andersson. "Como el juego se desarrolla mayormente en primera persona, os...

  4. Jens Andersson is a game-designer and programmer with a career in game-development. Educated by the underground demo-scene as a member of groups like Yodel and TBL, Jens became one of the founding members of Swedish developer Starbreeze in 1998.

  5. Jens Andersson es un/una director/a y guionista conocido por: The Darkness, The Chronicles of Riddick: Escape from Butcher Bay y Yoku's Island Express

  6. Collecting Smiles was founded by Jens Andersson in 2007, while on sabbatical from his dual role as Creative and Engineering Lead at Starbreeze Studios in Sweden. He used Collecting Smiles to experiment with new gameplay types and share his findings with the gaming community.

  7. 2 de dic. de 2022 · By Tom West, 02 Dec 2022. Follow topics. MachineGames' Indiana Jones game has gained the experience of former Starbreeze Studios lead designer Jens Andersson, who previously worked on The...