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  1. a game about news cycles, vicious cycles, infinite cycles. This silly game was created by me, Nicky Case, in two months! Here's my wobsite, my tweeter, and if you'd like to. buy me a pumpkin spice latte, my patreon. Thank you so much for playing! <3.

  2. Nicky Case 4.5 1,850,284 votes. We Become What We Behold is a point-and-click game created by Nicky Case. In this unique 5-minute game, the player captures the news with their camera. Choosing what to include in and what to exclude out of the frame shapes the rest of the story of the Squares and Circles.

  3. ( 246,043 votes) Released: October 2016. Technology: HTML5. Platform: Browser (desktop, mobile, tablet) Classification: Games. » Casual. » Adventure. » Point and Click. We become what we behold is a silly 5-minute point and click game about news cycles, vicious cycles, and infinite cycles.

  4. We Become What We Behold. We Become What We Behold es un juego de apuntar y hacer clic creado por Nicky Case. En este juego único de 5 minutos, el jugador captura las noticias con su cámara. Elegir qué incluir y qué excluir del marco da forma al resto de la historia de Squares and Circles.

  5. Game Description. "We Become What We Behold" is not a traditional video game but rather an interactive web-based art game developed by Nicky Case. The game is designed to explore themes related to media influence and the spread of stereotypes. Here's how you can play it:

  6. 2 de may. de 2018 · We become what we behold. We shape our tools then our tools shape us” significa literalmente: “Nos convertimos en lo que observamos. Formamos nuestras herramientas, luego nuestras...

  7. We Become What We Behold is a 5 minute game that looks at how social media magnifies small differences into gross monstrosities. It is a non-partisan game about politics, examining the horror of the viral nature of divisiveness and tribalism.