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  1. PsyMike3d Member Uncommon Posts: 388. September 2012 in Guild Wars 2. The 1st week i was so excited and i was playing 5-8 hours per day.... Now, after few weeks, i find myself bored and only playing 2h max and not every day.... I realised, that GW2 is not meant to be a "Main" mmo, just a casual backup game.

  2. Angry Joe uploaded his review of ESO to Youtube. PVE got a 4/10 while PVP got a 7/10, and he gave the game as a whole a score of 5/10, painfully average.

  3. Issue 6 will take place in Egpyt, very very cool, we´ll get a whip as auxiliary weapon and it will be much like an Indiana Jones- type adventure story!

  4. I agree that TSW has excellent quests. The most fun I had though in questing in SWTOR. Considering that all flashpoints and operations are quests/missions as well it makes it truly unique in MMOs - regarding to quality and how well they are made, at least the ones that I played.

  5. how is it anything that goes wrong people blame smed lets not forget without him there be no EQ and no WoW (if you think otherwise go watch evercracked! and you see brad gives praise directly to smed for the idea and wow devs clearly say without EQ there be no WoW) so love him or hate him he made mmorpg mainstream but directly and indirectly. some bad decisions made sure he is human.tried to ...

  6. 25 de ago. de 2017 · A P2W game cannot hurt you in 15 hours. The following statement is to the roommate: If you want to hurt him force him to pay a full-box price and 1 month sub and play with upside-down keyboard and vertical reversed mouse left-handed.

  7. June 2012. Originally posted by Destai. The most greedy I have experienced was LoTRO, the least greedy was Guild Wars. Most greedy is WoW and I agree least is Guild Wars. Cannot beat B2P MMO's. Zeref.Dyver Member Posts: 270. Nothing comes close to the greed of World of Warcraft, in my opinion.

  8. So we start off with a clickbait title - not a good start. Then we have a 1-10 list that wouldn't make MMORPGs great again, as you can do ALL of that and still fail horribly, because for the umpteenth TIME - a LIST of features does NOT make a great MMORPG, it's how it all fits together into one cohesive game that is far more important.

  9. A few years later when AoC went F2P I gave it another chance and somehow it worked, however there was a patch after I've played for some time and the patcher was stuck forever, again. Now before TSW came out I was invited for beta-testing, I was super excited and downloaded the game's downloader and immediatly i saw it: it is the same launcher ...

  10. Its a solution to keep people,from ruining other players game and on top of that making their own experience totally boring. This is the inverse of the complaint that having leveling content leaves low level zones empty of players and that zone content should be relevant for all levels of players.

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