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  1. 3 de ago. de 2004 · object collaboration design. In my view the Gang of Four is the best book ever written on object-oriented design - possibly of any style of design. This book has been enormously influential on the software industry - just look at the Java and .NET libraries which are crawling with GOF patterns. Despite my praise, this is not an easy book to read.

  2. Refactoring is a controlled technique for improving the design of an existing code base. Its essence is applying a series of small behavior-preserving transformations, each of which "too small to be worth doing". However the cumulative effect of each of these transformations is quite significant. By doing them in small steps you reduce the risk ...

  3. Los mejores títulos de Martin Fowler. Refactoring: Improving the Design of Existin…. Patterns of Enterprise Application Archi…. UML Distilled: A Brief Guide to the Standard Object…. Domain-Specific Languages (Addison-Wesley…. NoSQL Distilled: A Brief Guide to the Emerging World…. Refactoring: Ruby Edition: Ruby Edition (Addison-….

  4. Each book should be an excellent, in-depth coverage of its topic. Each topic should be relevant to hands-on technical leaders, particularly in enterprise applications. The books should focus on long-lived fundamentals: knowledge that doesn’t age much even as technology changes. All these criteria mean the books are worth the investment of a ...

  5. 11 de dic. de 2023 · Test-Driven Development (TDD) is a technique for building software that guides software development by writing tests. It was developed by Kent Beck in the late 1990's as part of Extreme Programming. In essence we follow three simple steps repeatedly: Write a test for the next bit of functionality you want to add.

  6. 1 de ago. de 2019 · One of the common elements of agile methods is that they raise programming to a central role in software development - one much greater than the software engineering community usually does. Part of this is classifying the code as a major, if not the primary documentation of a software system. by Martin Fowler.

  7. 2002. This book started after Dave Rice and I gave some talks on J2EE architecture and mulled over how the concepts we had learned in C++, Forte, CORBA, and Smalltalk had been crucial to us developing good designs in Java. With this book I wanted to set many of these patterns down to help developers whatever their platform.