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  1. 12 de oct. de 2020 · Rhianna Pratchett had previously called out the showrunner of The Watch, Simon Allen, for failing to thank her father in a message to the show’s creators, and has been clear that the show is ...

  2. 10 de oct. de 2016 · Rhianna Pratchett: I’ve been working in the games industry, in some form or another for most my adult life. Writing for games is still a relatively new territory when compared to writing for ...

  3. 3 de sept. de 2014 · Rhianna Pratchett is walking along a burbling stream in the heart of one of London's trendier districts, telling a story and, intermittently, pointing out local birds and other wildlife.

  4. 2 de abr. de 2021 · Pratchett reflects on 20 years in game narrative, and why Lost Words' story is personal for her. Rhianna Pratchett, whose narrative mind has shaped stories in games like Mirror's Edge, Tomb Raider, and many others, first met the creator of Lost Words: Beyond the Page at a game jam. At the time, Lost Words was about divorce.

  5. Narration in Games with Rhianna Pratchett and Adam Williams – TALK – gTV. Tomb Raider and Mirror’s Edge writer Rhianna Pratchett, and Detroit: Become Human writer Adam Williams (Quantic Dream) are experts at putting you in control of the narrative of some incredible stories. On the latest TALK, they’re chatting with Jay-Ann Lopez about the greatest stories ever told in video games ...

  6. Honorary fellow. One of the globe’s most respected video game writers and narrative designers, Rhianna Pratchett has shaped many of the medium's best-known worlds, from Tomb Raider to Mirror's Edge. A self-confessed devotee to the video game form, Pratchett studied journalism at UAL's London College of Communication.

  7. 12 de mar. de 2018 · Rhianna Pratchett reports. Published: 6 Jul 2005 . Talking 'bout a revolution. May 2005. Two's competition, three's a crowd. The days when a console was a simple affair are long gone.